![]() There's a crank on the eastern wall that you can turn to open up a gate that leads to the next room, and there are also a few lamps you can toss at the not-zombie to take care of it. ![]() You'll run into one enemy in the very next room. Ashley doesn't have much in the way of attack options (only thing she can do is throw lamps at not-zombies, and it takes two lamps to fully kill one) so you'll have to rely on quick mobility and her ability to crawl under tables in order to avoid the not-zombies in the next few areas. Now taking the role of Ashley, you need to reach the hall to the southeast. ![]() When all of the enemies are dead, Ashley will automatically grab the key dropped by one of the enemies and open up the door to enter the next area. ![]()
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